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bgpd: resize communities with reallocarray
I'm very surprised recallocarray() was being used to always create a new object, resulting in large amount of munmap and mmap. That was a strange choice. Is the + 8 growth sufficent, or can you pre-allocate even more to avoid repeat hits? > insert_community() is part of the hot path especially when people use > communities to tag internally for their filters. > Using recallocarray() there is a bit problematic since it has a much > higher overhead than any realloc verision. > Use reallocarray() and memset() instead. > > In one of my IXP test setups insert_community is called 224 million times > during initial sync. > -- > :wq Claudio > > Index: rde_community.c > =================================================================== > RCS file: /cvs/src/usr.sbin/bgpd/rde_community.c,v > diff -u -p -r1.18 rde_community.c > --- rde_community.c 4 Nov 2025 14:43:22 -0000 1.18 > +++ rde_community.c 13 Nov 2025 14:28:42 -0000 > @@ -227,9 +227,10 @@ insert_community(struct rde_community *c > struct community *new; > int newsize = comm->size + 8; > > - if ((new = recallocarray(comm->communities, comm->size, > - newsize, sizeof(struct community))) == NULL) > + if ((new = reallocarray(comm->communities, newsize, > + sizeof(struct community))) == NULL) > fatal(__func__); > + memset(&new[comm->size], 0, sizeof(struct community) * 8); > comm->communities = new; > comm->size = newsize; > } >
bgpd: resize communities with reallocarray