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From:
Crystal Kolipe <kolipe.c@exoticsilicon.com>
Subject:
Re: rasops32: fix fonts on byte swapped framebuffers
To:
tbullock@comlore.com
Cc:
tech@openbsd.org
Date:
Wed, 07 Oct 2026 14:29:02 -0000

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On Wed, Oct 07, 2026 at 06:34:02AM -0600, tbullock@comlore.com wrote:
> This patch fixes font rendering on 32 bit byte swapped framebuffers.
> The function uses a union to write two 32 bit pixels together as one
> 64 bit value. With sparc64's byte swapped access, that reverses the
> positions of the two pixels.

Wouldn't it be far simpler and give better performance to just create a
pixel-swapped font variation in memory the first time this function is called
and use that with the existing blitting code on subsequent calls?

I did almost exactly that to implement italics and other font variants in
rasops32.c.